// Hero — 3 variations toggleable via Tweaks const Hero = ({ variant = 'fullbleed' }) => { if (variant === 'editorial') return ; if (variant === 'typographic') return ; return ; }; // Variant 1: Full-bleed photo + overlay text (default per user request) const HeroFullbleed = () => { const [scrollY, setScrollY] = React.useState(0); React.useEffect(() => { const onScroll = () => setScrollY(window.scrollY); window.addEventListener('scroll', onScroll, { passive: true }); return () => window.removeEventListener('scroll', onScroll); }, []); return (
{/* Full-bleed image placeholder */}
{/* Gradient scrim for legibility */}
{/* Corner mono marks */}
N 32°04′ · W 81°05′ Est. Savannah, 2006
{/* Content */}
── Hospitality Construction · Southeast Coastal Corridor

Building the places
where coastal hospitality
is made.

A general contractor built exclusively around hotels, resorts, and the rooms that make coastal travel worth the trip. Ground-up, renovation, live-hotel — from Naples to Charleston.

Currently on-site
11 projects.
FL · GA · SC · 2026 season
{ e.currentTarget.style.background = 'var(--brass-500)'; }} onMouseLeave={e => { e.currentTarget.style.background = 'var(--bone-100)'; }} > See the work
{/* Scroll indicator */}
Scroll ↓
); }; // Variant 2: Editorial split const HeroEditorial = () => (
── Est. Savannah, 2006 · Naples · Hilton Head

We build
hotels.
Only hotels.

For eighteen years, one trade: coastal hospitality construction. Ground-up resorts, live-hotel PIPs, F&B buildouts across Florida, Georgia, and South Carolina.

{[ { k: '18+', v: 'Years exclusively hospitality' }, { k: '140+', v: 'Keys delivered since 2006' }, { k: '$1.2B', v: 'Construction value managed' }, ].map(s => (
{s.k}
{s.v}
))}
); // Variant 3: Typographic dominant (minimal imagery) const HeroTypographic = () => (
── (01) — Palmetto Build Group · Index / 2026

Hotels,
resorts,
rooms with a
view.

{[ ['Focus', 'Hospitality only'], ['Territory', 'FL · GA · SC'], ['Founded', 'Savannah, 2006'], ['Minimum', 'Projects $500K+'], ].map(([k, v]) => (
{k}
{v}
))}
); window.Hero = Hero;